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NotificationQueue.get only generated a synthetic ping when the queue was idle for the full timeout. Under sustained event load (e.g. a project with markers matching at 15-260 events/s) the queue never idled, so compute notification streams never carried a ping and the controller stopped emitting compute.updated: clients lost compute statistics until the event flow paused or the server restarted. A ping is now guaranteed at least every timeout seconds regardless of event flow: when the ping deadline is reached the next get() returns a ping ahead of queued events (pings only carry statistics, so skipping ahead of real events is harmless). Both the compute stream (compute CPU/memory/disk stats -> compute.updated) and the controller stream (idle keepalive) benefit.
90 lines
2.8 KiB
Python
90 lines
2.8 KiB
Python
#
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# Copyright (C) 2026 GNS3 Technologies Inc.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import time
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import asyncio
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import pytest
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from gns3server.utils.notification_queue import NotificationQueue
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async def _feed(queue, until, interval=0.02):
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"""
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Continuously put dummy events on the queue to simulate sustained load
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(e.g. high marker.match rates).
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"""
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seq = 0
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while time.monotonic() < until:
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queue.put_nowait(("dummy", {"seq": seq}, {}))
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seq += 1
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await asyncio.sleep(interval)
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@pytest.mark.asyncio
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async def test_first_get_returns_ping():
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queue = NotificationQueue()
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action, event, _ = await asyncio.wait_for(queue.get(1), 1)
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assert action == "ping"
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assert "cpu_usage_percent" in event
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@pytest.mark.asyncio
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async def test_idle_queue_pings_after_timeout():
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queue = NotificationQueue()
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await queue.get(0.3) # consume the first immediate ping
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start = time.monotonic()
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action, _, _ = await asyncio.wait_for(queue.get(0.3), 1)
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assert action == "ping"
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assert time.monotonic() - start >= 0.25 # had to wait for the idle timeout
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@pytest.mark.asyncio
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async def test_ping_not_starved_under_sustained_load():
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"""
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Regression test: a continuously-fed queue must still emit a ping at least
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every `timeout` seconds. The old idle-timeout-only ping never fired under
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sustained event load, so clients stopped receiving compute statistics
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(no more compute.updated events) until the event flow paused.
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"""
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queue = NotificationQueue()
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action, _, _ = await queue.get(0.5) # consume the first immediate ping
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assert action == "ping"
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until = time.monotonic() + 2.0
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producer = asyncio.create_task(_feed(queue, until))
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try:
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pings = 0
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events = 0
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deadline = time.monotonic() + 2.5
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while time.monotonic() < deadline:
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action, _, _ = await asyncio.wait_for(queue.get(0.5), 1)
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if action == "ping":
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pings += 1
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else:
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events += 1
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# real events still flow...
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assert events > 0
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# ...and pings interleave roughly every 0.5s instead of starving
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assert pings >= 2
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finally:
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producer.cancel()
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