NotificationQueue.get only generated a synthetic ping when the queue
was idle for the full timeout. Under sustained event load (e.g. a
project with markers matching at 15-260 events/s) the queue never
idled, so compute notification streams never carried a ping and the
controller stopped emitting compute.updated: clients lost compute
statistics until the event flow paused or the server restarted.
A ping is now guaranteed at least every timeout seconds regardless of
event flow: when the ping deadline is reached the next get() returns a
ping ahead of queued events (pings only carry statistics, so skipping
ahead of real events is harmless). Both the compute stream (compute
CPU/memory/disk stats -> compute.updated) and the controller stream
(idle keepalive) benefit.