mirror of
https://github.com/v2fly/domain-list-community.git
synced 2024-11-17 09:34:51 +02:00
Merge pull request #637 from Loyalsoldier/refine-buildprocess
Refine build process and output
This commit is contained in:
commit
cc1a43752c
64
main.go
64
main.go
@ -5,6 +5,7 @@ import (
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"errors"
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"flag"
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"fmt"
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"go/build"
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"io/ioutil"
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"os"
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"path/filepath"
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@ -15,7 +16,10 @@ import (
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"v2ray.com/core/app/router"
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)
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var dataPath = flag.String("datapath", "", "Path to the custom data folder")
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var (
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dataPath = flag.String("datapath", "", "Path to your custom 'data' directory")
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defaultDataPath = filepath.Join("src", "github.com", "v2ray", "domain-list-community", "data")
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)
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type Entry struct {
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Type string
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@ -145,13 +149,13 @@ func parseEntry(line string) (Entry, error) {
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func DetectPath(path string) (string, error) {
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arrPath := strings.Split(path, string(filepath.ListSeparator))
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for _, content := range arrPath {
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fullPath := filepath.Join(content, "src", "github.com", "v2ray", "domain-list-community", "data")
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fullPath := filepath.Join(content, defaultDataPath)
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_, err := os.Stat(fullPath)
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if err == nil || os.IsExist(err) {
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return fullPath, nil
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}
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}
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err := errors.New("No file found in GOPATH")
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err := fmt.Errorf("directory '%s' not found in '$GOPATH'", defaultDataPath)
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return "", err
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}
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@ -218,6 +222,45 @@ func ParseList(list *List, ref map[string]*List) (*ParsedList, error) {
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return pl, nil
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}
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func envFile() (string, error) {
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if file := os.Getenv("GOENV"); file != "" {
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if file == "off" {
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return "", fmt.Errorf("GOENV=off")
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}
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return file, nil
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}
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dir, err := os.UserConfigDir()
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if err != nil {
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return "", err
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}
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if dir == "" {
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return "", fmt.Errorf("missing user-config dir")
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}
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return filepath.Join(dir, "go", "env"), nil
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}
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func getRuntimeEnv(key string) (string, error) {
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file, err := envFile()
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if err != nil {
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return "", err
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}
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if file == "" {
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return "", fmt.Errorf("missing runtime env file")
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}
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var data []byte
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var runtimeEnv string
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data, err = ioutil.ReadFile(file)
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envStrings := strings.Split(string(data), "\n")
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for _, envItem := range envStrings {
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envItem = strings.TrimSuffix(envItem, "\r")
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envKeyValue := strings.Split(envItem, "=")
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if strings.ToLower(envKeyValue[0]) == strings.ToLower(key) {
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runtimeEnv = envKeyValue[1]
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}
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}
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return runtimeEnv, nil
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}
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func main() {
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flag.Parse()
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@ -226,12 +269,23 @@ func main() {
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if *dataPath != "" {
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dir = *dataPath
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} else {
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dir, err = DetectPath(os.Getenv("GOPATH"))
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goPath, envErr := getRuntimeEnv("GOPATH")
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if envErr != nil {
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fmt.Println("Failed: please set '$GOPATH' manually, or use 'datapath' option to specify the path to your custom 'data' directory")
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return
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}
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if goPath == "" {
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goPath = build.Default.GOPATH
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}
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fmt.Println("Use $GOPATH:", goPath)
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fmt.Printf("Searching directory '%s' in '%s'...\n", defaultDataPath, goPath)
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dir, err = DetectPath(goPath)
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}
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if err != nil {
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fmt.Println("Failed: ", err)
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return
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}
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fmt.Println("Use domain lists in", dir)
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ref := make(map[string]*List)
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err = filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
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@ -275,6 +329,6 @@ func main() {
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if err := ioutil.WriteFile("dlc.dat", protoBytes, 0777); err != nil {
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fmt.Println("Failed: ", err)
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} else {
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fmt.Println("dlc.dat has been generated successfully.")
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fmt.Println("dlc.dat has been generated successfully in the directory. You can rename 'dlc.dat' to 'geosite.dat' and use it in V2Ray.")
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}
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}
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