#!/usr/bin/env python # # Copyright (C) 2016 GNS3 Technologies Inc. # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . import asyncio import html import copy import uuid import os from .controller_error import ( ControllerError, ControllerTimeoutError, ComputeError ) from .ports.port_factory import PortFactory, StandardPortFactory, DynamipsPortFactory from ..utils.images import images_directories from ..config import Config from ..utils.qt import qt_font_to_style import logging log = logging.getLogger(__name__) class Node: # This properties are used only on controller and are not forwarded to the compute CONTROLLER_ONLY_PROPERTIES = [ "x", "y", "z", "locked", "width", "height", "symbol", "label", "console_host", "port_name_format", "first_port_name", "port_segment_size", "ports", "category", "console_auto_start", ] def __init__(self, project, compute, name, node_id=None, node_type=None, template_id=None, **kwargs): """ :param project: Project of the node :param compute: Compute where the server will run :param name: Node name :param node_id: UUID of the node (integer) :param node_type: Type of emulator :param template_id: Template ID used to create this node :param kwargs: Node properties """ assert node_type if node_id is None: self._id = str(uuid.uuid4()) else: self._id = node_id self._project = project self._compute = compute self._node_type = node_type self._label = None self._links = set() self._name = None self.name = name self._console = None self._console_type = None self._aux = None self._aux_type = None self._properties = None self._command_line = None self._node_directory = None self._status = "stopped" self._template_id = template_id self._x = 0 self._y = 0 self._z = 1 # default z value is 1 self._locked = False self._ports = None self._symbol = None self._custom_adapters = [] if node_type == "iou": self._port_name_format = "Ethernet{segment0}/{port0}" self._port_by_adapter = 4 self.port_segment_size = 4 else: self._port_name_format = "Ethernet{0}" self._port_by_adapter = 1 self._port_segment_size = 0 self._first_port_name = None self._console_auto_start = False # This properties will be recompute ignore_properties = ("width", "height", "hover_symbol") self.properties = kwargs.pop("properties", {}) # Update node properties with additional elements for prop in kwargs: if prop and prop not in ignore_properties: if hasattr(self, prop): try: setattr(self, prop, kwargs[prop]) except AttributeError as e: log.critical(f"Cannot set attribute '{prop}'") raise e else: if prop not in self.CONTROLLER_ONLY_PROPERTIES and kwargs[prop] is not None and kwargs[prop] != "": self.properties[prop] = kwargs[prop] if self._symbol is None: # compatibility with old node templates if "default_symbol" in self.properties: default_symbol = self.properties.pop("default_symbol") if default_symbol.endswith("normal.svg"): self.symbol = default_symbol[:-11] + ".svg" else: self.symbol = default_symbol else: self.symbol = ":/symbols/computer.svg" def is_always_running(self): """ :returns: Boolean True if the node is always running like ethernet switch """ return self.node_type not in ("qemu", "docker", "dynamips", "vpcs", "vmware", "virtualbox", "iou") @property def id(self): return self._id @property def status(self): return self._status @property def name(self): return self._name @name.setter def name(self, new_name): self._name = self._project.update_node_name(self, new_name) # The text in label need to be always the node name if self.label and self._label["text"] != self._name: self._label["text"] = self._name self._label["x"] = None # Center text @property def node_type(self): return self._node_type @property def console(self): return self._console @console.setter def console(self, val): self._console = val @property def aux(self): return self._aux @aux.setter def aux(self, val): self._aux = val @property def console_type(self): return self._console_type @console_type.setter def console_type(self, val): self._console_type = val @property def aux_type(self): return self._aux_type @aux_type.setter def aux_type(self, val): self._aux_type = val @property def console_auto_start(self): return self._console_auto_start @console_auto_start.setter def console_auto_start(self, val): self._console_auto_start = val @property def properties(self): return self._properties @properties.setter def properties(self, val): self._properties = val def _base_config_file_content(self, path): if not os.path.isabs(path): path = os.path.join(self.project.controller.configs_path(), path) try: with open(path, encoding="utf-8", errors="ignore") as f: return f.read() except OSError: return None @property def project(self): return self._project @property def compute(self): return self._compute @property def host(self): """ :returns: Domain or ip for console connection """ return self._compute.host @property def ports(self): if self._ports is None: self._list_ports() return self._ports @property def x(self): return self._x @x.setter def x(self, val): self._x = val @property def y(self): return self._y @y.setter def y(self, val): self._y = val @property def z(self): return self._z @z.setter def z(self, val): self._z = val @property def locked(self): return self._locked @locked.setter def locked(self, val): self._locked = val @property def width(self): return self._width @property def height(self): return self._height @property def symbol(self): return self._symbol @symbol.setter def symbol(self, val): if val is None: val = ":/symbols/computer.svg" try: if not val.startswith(":") and os.path.isabs(val): default_symbol_directory = Config.instance().settings.Server.symbols_path if os.path.commonprefix([default_symbol_directory, val]) != default_symbol_directory: val = os.path.basename(val) except OSError: pass self._symbol = val try: self._width, self._height, filetype = self._project.controller.symbols.get_size(val) except (ValueError, OSError) as e: log.error(f"Could not set symbol: {e}") # If symbol is invalid we replace it by the default self.symbol = ":/symbols/computer.svg" if self._label is None: # Apply to label user style or default try: style = None # FIXME: allow configuration of default label font & color on controller # style = qt_font_to_style(self._project.controller.settings["GraphicsView"]["default_label_font"], # self._project.controller.settings["GraphicsView"]["default_label_color"]) except KeyError: style = "font-family: TypeWriter;font-size: 10.0;font-weight: bold;fill: #000000;fill-opacity: 1.0;" self._label = { "y": round(self._height / 2 + 10) * -1, "text": html.escape(self._name), "style": style, # None: means the client will apply its default style "x": None, # None: means the client should center it "rotation": 0, } @property def label(self): return self._label @label.setter def label(self, val): # The text in label need to be always the node name val["text"] = self._name self._label = val @property def port_name_format(self): return self._port_name_format @port_name_format.setter def port_name_format(self, val): self._port_name_format = val @property def port_segment_size(self): return self._port_segment_size @port_segment_size.setter def port_segment_size(self, val): self._port_segment_size = val @property def first_port_name(self): return self._first_port_name @first_port_name.setter def first_port_name(self, val): self._first_port_name = val @property def custom_adapters(self): return self._custom_adapters @custom_adapters.setter def custom_adapters(self, val): self._custom_adapters = val def add_link(self, link): """ A link is connected to the node """ self._links.add(link) def remove_link(self, link): """ A link is connected to the node """ self._links.remove(link) @property def links(self): return self._links async def create(self): """ Create the node on the compute """ data = self._node_data() data["node_id"] = self._id if self._node_type == "docker": timeout = None else: timeout = 1200 trial = 0 while trial != 6: try: response = await self._compute.post( f"/projects/{self._project.id}/{self._node_type}/nodes", data=data, timeout=timeout ) except ComputeConflict as e: if e.response.get("exception") == "ImageMissingError": res = await self._upload_missing_image(self._node_type, e.response["image"]) if not res: raise e else: raise e else: await self.parse_node_response(response.json) return True trial += 1 async def update(self, **kwargs): """ Update the node on the compute :param kwargs: Node properties """ # When updating properties used only on controller we don't need to call the compute update_compute = False old_json = self.asdict() compute_properties = None # Update node properties with additional elements for prop in kwargs: if getattr(self, prop) != kwargs[prop]: if prop not in self.CONTROLLER_ONLY_PROPERTIES: update_compute = True # We update properties on the compute and wait for the answer from the compute node if prop == "properties": compute_properties = kwargs[prop] else: if ( prop == "name" and self.status == "started" and self._node_type not in ("cloud", "nat", "ethernet_switch", "ethernet_hub", "frame_relay_switch", "atm_switch") ): raise ControllerError("Sorry, it is not possible to rename a node that is already powered on") setattr(self, prop, kwargs[prop]) if compute_properties and "custom_adapters" in compute_properties: # we need to check custom adapters to update the custom port names self.custom_adapters = compute_properties["custom_adapters"] self._list_ports() if update_compute: data = self._node_data(properties=compute_properties) response = await self.put(None, data=data) await self.parse_node_response(response.json) elif old_json != self.asdict(): # We send notif only if object has changed self.project.emit_notification("node.updated", self.asdict()) self.project.dump() async def parse_node_response(self, response): """ Update the object with the remote node object """ for key, value in response.items(): if key == "console": self._console = value elif key == "aux": self._aux = value elif key == "node_directory": self._node_directory = value elif key == "command_line": self._command_line = value elif key == "status": self._status = value elif key == "console_type": self._console_type = value elif key == "aux_type": self._aux_type = value elif key == "name": self.name = value elif key in [ "node_id", "project_id", "console_host", "startup_config_content", "private_config_content", "startup_script", ]: if key in self._properties: del self._properties[key] else: self._properties[key] = value self._list_ports() for link in self._links: await link.node_updated(self) def _node_data(self, properties=None): """ Prepare node data to send to the remote controller :param properties: If properties is None use actual property otherwise use the parameter """ if properties: data = copy.copy(properties) else: data = copy.copy(self._properties) # We replace the startup script name by the content of the file mapping = { "base_script_file": "startup_script", "startup_config": "startup_config_content", "private_config": "private_config_content", } for k, v in mapping.items(): if k in list(self._properties.keys()): data[v] = self._base_config_file_content(self._properties[k]) del data[k] del self._properties[k] # We send the file only one time data["name"] = self._name if self._console: # console is optional for builtin nodes data["console"] = self._console if self._console_type and self._node_type not in ( "cloud", "nat", "ethernet_hub", "frame_relay_switch", "atm_switch", ): # console_type is not supported by all builtin nodes excepting Ethernet switch data["console_type"] = self._console_type if self._aux: # aux is optional for builtin nodes data["aux"] = self._aux if self._aux_type and self._node_type not in ( "cloud", "nat", "ethernet_switch", "ethernet_hub", "frame_relay_switch", "atm_switch", ): # aux_type is not supported by all builtin nodes data["aux_type"] = self._aux_type if self.custom_adapters: data["custom_adapters"] = self.custom_adapters # None properties are not be sent because it can mean the emulator doesn't support it for key in list(data.keys()): if data[key] is None or data[key] is {} or key in self.CONTROLLER_ONLY_PROPERTIES: del data[key] return data async def destroy(self): await self.delete() async def start(self, data=None): """ Start a node """ try: # For IOU we need to send the licence everytime if self.node_type == "iou": license_check = self._project.controller.iou_license.get("license_check", True) iourc_content = self._project.controller.iou_license.get("iourc_content", None) # if license_check and not iourc_content: # raise aiohttp.web.HTTPConflict(text="IOU licence is not configured") await self.post( "/start", timeout=240, data={"license_check": license_check, "iourc_content": iourc_content} ) else: await self.post("/start", data=data, timeout=240) except asyncio.TimeoutError: raise ControllerTimeoutError(f"Timeout when starting {self._name}") async def stop(self): """ Stop a node """ try: await self.post("/stop", timeout=240, dont_connect=True) # We don't care if a node is down at this step except (ComputeError, ControllerError): pass except asyncio.TimeoutError: raise ControllerTimeoutError(f"Timeout when stopping {self._name}") async def suspend(self): """ Suspend a node """ try: await self.post("/suspend", timeout=240) except asyncio.TimeoutError: raise ControllerTimeoutError(f"Timeout when reloading {self._name}") async def reload(self): """ Suspend a node """ try: await self.post("/reload", timeout=240) except asyncio.TimeoutError: raise ControllerTimeoutError(f"Timeout when reloading {self._name}") async def reset_console(self): """ Reset the console """ if self._console and self._console_type == "telnet": try: await self.post("/console/reset", timeout=240) except asyncio.TimeoutError: raise ControllerTimeoutError(f"Timeout when reset console {self._name}") async def post(self, path, data=None, **kwargs): """ HTTP post on the node """ if data: return await self._compute.post( f"/projects/{self._project.id}/{self._node_type}/nodes/{self._id}{path}", data=data, **kwargs ) else: return await self._compute.post( f"/projects/{self._project.id}/{self._node_type}/nodes/{self._id}{path}", **kwargs ) async def put(self, path, data=None, **kwargs): """ HTTP put on the node """ if path is None: path = f"/projects/{self._project.id}/{self._node_type}/nodes/{self._id}" else: path = f"/projects/{self._project.id}/{self._node_type}/nodes/{self._id}{path}" if data: return await self._compute.put(path, data=data, **kwargs) else: return await self._compute.put(path, **kwargs) async def delete(self, path=None, **kwargs): """ HTTP post on the node """ if path is None: return await self._compute.delete( f"/projects/{self._project.id}/{self._node_type}/nodes/{self._id}", **kwargs ) else: return await self._compute.delete( f"/projects/{self._project.id}/{self._node_type}/nodes/{self._id}{path}", **kwargs ) async def _upload_missing_image(self, type, img): """ Search an image on local computer and upload it to remote compute if the image exists """ for directory in images_directories(type): image = os.path.join(directory, img) if os.path.exists(image): self.project.emit_notification("log.info", {"message": f"Uploading missing image {img}"}) try: with open(image, "rb") as f: await self._compute.post( f"/{self._node_type}/images/{os.path.basename(img)}", data=f, timeout=None ) except OSError as e: raise ControllerError(f"Can't upload {image}: {str(e)}") self.project.emit_notification("log.info", {"message": f"Upload finished for {img}"}) return True return False async def dynamips_auto_idlepc(self): """ Compute the idle PC for a dynamips node """ return ( await self._compute.get( f"/projects/{self._project.id}/{self._node_type}/nodes/{self._id}/auto_idlepc", timeout=240 ) ).json async def dynamips_idlepc_proposals(self): """ Compute a list of potential idle PC """ return ( await self._compute.get( f"/projects/{self._project.id}/{self._node_type}/nodes/{self._id}/idlepc_proposals", timeout=240 ) ).json def get_port(self, adapter_number, port_number): """ Return the port for this adapter_number and port_number or returns None if the port is not found """ for port in self.ports: if port.adapter_number == adapter_number and port.port_number == port_number: return port return None def _list_ports(self): """ Generate the list of port display in the client if the compute has sent a list we return it (use by node where you can not personalize the port naming). """ self._ports = [] # Some special cases if self._node_type == "atm_switch": atm_port = set() # Mapping is like {"1:0:100": "10:0:200"} for source, dest in self._properties["mappings"].items(): atm_port.add(int(source.split(":")[0])) atm_port.add(int(dest.split(":")[0])) atm_port = sorted(atm_port) for port in atm_port: self._ports.append(PortFactory(f"{port}", 0, 0, port, "atm")) return elif self._node_type == "frame_relay_switch": frame_relay_port = set() # Mapping is like {"1:101": "10:202"} for source, dest in self._properties["mappings"].items(): frame_relay_port.add(int(source.split(":")[0])) frame_relay_port.add(int(dest.split(":")[0])) frame_relay_port = sorted(frame_relay_port) for port in frame_relay_port: self._ports.append(PortFactory(f"{port}", 0, 0, port, "frame_relay")) return elif self._node_type == "dynamips": self._ports = DynamipsPortFactory(self._properties) return elif self._node_type == "docker": for adapter_number in range(0, self._properties["adapters"]): custom_adapter_settings = {} for custom_adapter in self.custom_adapters: if custom_adapter["adapter_number"] == adapter_number: custom_adapter_settings = custom_adapter break port_name = f"eth{adapter_number}" port_name = custom_adapter_settings.get("port_name", port_name) self._ports.append(PortFactory(port_name, 0, adapter_number, 0, "ethernet", short_name=port_name)) elif self._node_type in ("ethernet_switch", "ethernet_hub"): # Basic node we don't want to have adapter number port_number = 0 for port in self._properties.get("ports_mapping", []): self._ports.append( PortFactory(port["name"], 0, 0, port_number, "ethernet", short_name=f"e{port_number}") ) port_number += 1 elif self._node_type in ("vpcs"): self._ports.append(PortFactory("Ethernet0", 0, 0, 0, "ethernet", short_name="e0")) elif self._node_type in ("cloud", "nat"): port_number = 0 for port in self._properties.get("ports_mapping", []): self._ports.append(PortFactory(port["name"], 0, 0, port_number, "ethernet", short_name=port["name"])) port_number += 1 else: self._ports = StandardPortFactory( self._properties, self._port_by_adapter, self._first_port_name, self._port_name_format, self._port_segment_size, self._custom_adapters, ) def __repr__(self): return f"" def __eq__(self, other): if not isinstance(other, Node): return False return self.id == other.id and other.project.id == self.project.id def asdict(self, topology_dump=False): """ :param topology_dump: Filter to keep only properties required for saving on disk """ topology = { "compute_id": str(self._compute.id), "node_id": self._id, "node_type": self._node_type, "template_id": self._template_id, "name": self._name, "console": self._console, "console_type": self._console_type, "console_auto_start": self._console_auto_start, "aux": self._aux, "aux_type": self._aux_type, "properties": self._properties, "label": self._label, "x": self._x, "y": self._y, "z": self._z, "locked": self._locked, "width": self._width, "height": self._height, "symbol": self._symbol, "port_name_format": self._port_name_format, "port_segment_size": self._port_segment_size, "first_port_name": self._first_port_name, "custom_adapters": self._custom_adapters, } if topology_dump: return topology additional_data = { "project_id": self._project.id, "command_line": self._command_line, "status": self._status, "console_host": str(self._compute.console_host), "node_directory": self._node_directory, "ports": [port.asdict() for port in self.ports] } topology.update(additional_data) return topology