#!/usr/bin/env python # # Copyright (C) 2016 GNS3 Technologies Inc. # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . import re import os import json import uuid import copy import shutil import time import asyncio import aiofiles import tempfile import zipfile import pathlib from uuid import UUID, uuid4 from fastapi import HTTPException, status from .node import Node from .compute import ComputeError from .snapshot import Snapshot from .drawing import Drawing from .topology import project_to_topology, load_topology from .udp_link import UDPLink from .link import _UNSET from ..config import Config from ..utils.path import check_path_allowed, get_default_project_directory from ..utils.application_id import get_next_application_id from ..utils.asyncio.pool import Pool from ..utils.packet_filter_validation import validate_bpf_syntax from ..utils.asyncio import locking from ..utils.asyncio import aiozipstream from ..utils.asyncio import wait_run_in_executor from .export_project import export_project from .import_project import import_project, update_snapshots, regenerate_topology_ids from .controller_error import ControllerError, ControllerForbiddenError, ControllerNotFoundError from gns3server.agent.web_wireshark.manager import WebWiresharkManager import logging log = logging.getLogger(__name__) def open_required(func): """ Use this decorator to raise an error if the project is not opened """ def wrapper(self, *args, **kwargs): if self._status == "closed": raise ControllerForbiddenError("The project is not opened") return func(self, *args, **kwargs) return wrapper class Project: """ A project inside a controller :param project_id: force project identifier (None by default auto generate an UUID) :param path: path of the project. (None use the standard directory) :param status: Status of the project (opened / closed) """ def __init__( self, name=None, project_id=None, path=None, controller=None, status="opened", filename=None, auto_start=False, auto_open=False, auto_close=True, scene_height=1000, scene_width=2000, zoom=100, show_layers=False, snap_to_grid=False, show_grid=False, grid_size=75, drawing_grid_size=25, show_interface_labels=True, variables=None, supplier=None, created_by=None, ): self._controller = controller assert name is not None self._name = name self._auto_start = auto_start self._auto_close = auto_close self._auto_open = auto_open self._status = status self._scene_height = scene_height self._scene_width = scene_width self._zoom = zoom self._show_layers = show_layers self._snap_to_grid = snap_to_grid self._show_grid = show_grid self._grid_size = grid_size self._drawing_grid_size = drawing_grid_size self._show_interface_labels = show_interface_labels self._variables = variables self._supplier = supplier self._created_by = created_by self._snapshots_config_file = "snapshots.conf" self._loading = False self._closing = False # Disallow overwrite of existing project if project_id is None and path is not None: if os.path.exists(path): raise ControllerForbiddenError(f"The path {path} already exists") else: raise ControllerForbiddenError("Providing a path to create a new project is deprecated.") if project_id is None: self._id = str(uuid4()) else: try: UUID(project_id, version=4) except ValueError: raise ControllerError(f"{project_id} is not a valid UUID") self._id = project_id if path is None: path = os.path.join(get_default_project_directory(), self._id) self.path = path if filename is not None: self._filename = filename else: self._filename = self.name + ".gns3" self.reset() # At project creation we write an empty .gns3 with the meta if not os.path.exists(self._topology_file()): assert self._status != "closed" self.dump() self._iou_id_lock = asyncio.Lock() # Serialise the "ensure project exists on this compute" check in # _create_node: without it, concurrent node creations all pass the # `compute not in _project_created_on_compute` check before any has # registered, and each fires a redundant POST /projects at the compute. self._create_node_lock = asyncio.Lock() self._preallocated_udp_ports = {} # compute_id -> list of pre-allocated UDP ports log.debug(f'Project "{self.name}" [{self._id}] loaded') self.emit_controller_notification("project.created", self.asdict()) def emit_notification(self, action, event): """ Emit a project notification to all clients using this project. :param action: Action name :param event: Event to send """ self._controller.notification.project_emit(action, event, project_id=self.id) def emit_controller_notification(self, action, event): """ Emit a controller notification, all clients will see it. :param action: Action name :param event: Event to send """ self._controller.notification.controller_emit(action, event) async def update(self, **kwargs): """ Update the project :param kwargs: Project properties """ old_json = self.asdict() for prop in kwargs: setattr(self, prop, kwargs[prop]) # We send notif only if object has changed if old_json != self.asdict(): self.emit_controller_notification("project.updated", self.asdict()) self.dump() # Only notify computes if variables actually changed and have content # None and empty list are semantically equivalent (no variables) and don't affect running nodes if "variables" in kwargs and kwargs["variables"]: for compute in list(self._project_created_on_compute): await compute.put(f"/projects/{self._id}", {"variables": self.variables}) def reset(self): """ Called when open/close a project. Cleanup internal stuff """ self._allocated_node_names = set() self._nodes = {} self._links = {} self._marker_definitions = {} # name → {bpf, tag, color, highlight_duration} self._drawings = {} self._snapshots = {} self._computes = [] self._load_snapshot_config() # Create the project on demand on the compute node self._project_created_on_compute = set() self._preallocated_udp_ports = {} @property def scene_height(self): return self._scene_height @scene_height.setter def scene_height(self, val): """ Height of the drawing area """ self._scene_height = val @property def scene_width(self): return self._scene_width @scene_width.setter def scene_width(self, val): """ Width of the drawing area """ self._scene_width = val @property def zoom(self): """ Zoom level in percentage :return: integer > 0 """ return self._zoom @zoom.setter def zoom(self, zoom): """ Setter for zoom level in percentage """ self._zoom = zoom @property def show_layers(self): """ Show layers mode :return: bool """ return self._show_layers @show_layers.setter def show_layers(self, show_layers): """ Setter for show layers mode """ self._show_layers = show_layers @property def snap_to_grid(self): """ Snap to grid mode :return: bool """ return self._snap_to_grid @snap_to_grid.setter def snap_to_grid(self, snap_to_grid): """ Setter for snap to grid mode """ self._snap_to_grid = snap_to_grid @property def show_grid(self): """ Show grid mode :return: bool """ return self._show_grid @show_grid.setter def show_grid(self, show_grid): """ Setter for showing the grid mode """ self._show_grid = show_grid @property def grid_size(self): """ Grid size :return: integer """ return self._grid_size @grid_size.setter def grid_size(self, grid_size): """ Setter for grid size """ self._grid_size = grid_size @property def drawing_grid_size(self): """ Grid size :return: integer """ return self._drawing_grid_size @drawing_grid_size.setter def drawing_grid_size(self, grid_size): """ Setter for grid size """ self._drawing_grid_size = grid_size @property def show_interface_labels(self): """ Show interface labels mode :return: bool """ return self._show_interface_labels @show_interface_labels.setter def show_interface_labels(self, show_interface_labels): """ Setter for show interface labels """ self._show_interface_labels = show_interface_labels @property def variables(self): """ Variables applied to the project :return: list """ return self._variables @variables.setter def variables(self, variables): """ Setter for variables applied to the project """ self._variables = variables @property def supplier(self): """ Supplier of the project :return: dict """ return self._supplier @supplier.setter def supplier(self, supplier): """ Setter for supplier of the project """ self._supplier = supplier @property def created_by(self): """ Username of the user who created the project :return: str or None """ return self._created_by @created_by.setter def created_by(self, created_by): """ Setter for the username of the user who created the project """ self._created_by = created_by @property def auto_start(self): """ Should project auto start when opened """ return self._auto_start @auto_start.setter def auto_start(self, val): self._auto_start = val @property def auto_close(self): """ Should project automatically closed when client stop listening for notification """ return self._auto_close @auto_close.setter def auto_close(self, val): self._auto_close = val @property def auto_open(self): return self._auto_open @auto_open.setter def auto_open(self, val): self._auto_open = val @property def controller(self): return self._controller @property def name(self): return self._name @name.setter def name(self, val): old_filename = self._filename self._name = val self._filename = val + ".gns3" # Rename the .gns3 file on disk when the project name changes if old_filename != self._filename: old_path = os.path.join(self._path, old_filename) new_path = os.path.join(self._path, self._filename) if os.path.exists(old_path): try: shutil.move(old_path, new_path) log.info(f"Project file renamed from '{old_filename}' to '{self._filename}'") except OSError as e: log.warning(f"Could not rename project file from '{old_filename}' to '{self._filename}': {e}") self._filename = old_filename @property def id(self): return self._id @property def path(self): return self._path @property def status(self): return self._status @path.setter def path(self, path): check_path_allowed(path) try: os.makedirs(path, exist_ok=True) except OSError as e: raise ControllerError(f"Could not create project directory: {e}") if '"' in path: raise ControllerForbiddenError( 'You are not allowed to use " in the project directory path. Not supported by Dynamips.' ) self._path = path @property def captures_directory(self): """ Location of the captures files """ path = os.path.join(self._path, "project-files", "captures") os.makedirs(path, exist_ok=True) return path @property def pictures_directory(self): """ Location of the images files """ path = os.path.join(self._path, "project-files", "images") os.makedirs(path, exist_ok=True) return path @property def computes(self): """ :return: List of computes used by the project """ if self._status == "closed": return self._get_closed_data("computes", "compute_id").values() return self._project_created_on_compute def remove_allocated_node_name(self, name): """ Removes an allocated node name :param name: allocated node name """ if name in self._allocated_node_names: self._allocated_node_names.remove(name) def update_allocated_node_name(self, base_name): """ Updates a node name or generate a new if no node name is available. :param base_name: new node base name """ if base_name is None: return None base_name = re.sub(r"[ ]", "", base_name) # remove spaces in node name if base_name in self._allocated_node_names: base_name = re.sub(r"[0-9]+$", "{0}", base_name) if "{0}" in base_name or "{id}" in base_name: # base name is a template, replace {0} or {id} by an unique identifier for number in range(1, 1000000): try: name = base_name.format(number, id=number, name="Node") except KeyError as e: raise ControllerError("{" + e.args[0] + "} is not a valid replacement string in the node name") except (ValueError, IndexError): raise ControllerError(f"{base_name} is not a valid replacement string in the node name") if name not in self._allocated_node_names: self._allocated_node_names.add(name) return name else: if base_name not in self._allocated_node_names: self._allocated_node_names.add(base_name) return base_name # base name is not unique, let's find a unique name by appending a number for number in range(1, 1000000): name = base_name + str(number) if name not in self._allocated_node_names: self._allocated_node_names.add(name) return name raise ControllerError("A node name could not be allocated (node limit reached?)") def update_node_name(self, node, new_name): if new_name and node.name != new_name: self.remove_allocated_node_name(node.name) return self.update_allocated_node_name(new_name) return new_name @open_required async def add_node_from_template(self, template, x=0, y=0, name=None, compute_id=None): """ Create a node from a template. """ template["x"] = x template["y"] = y node_type = template.pop("template_type") if compute_id: compute = self.controller.get_compute(compute_id) else: compute = self.controller.get_compute(template.pop("compute_id")) template_name = template.pop("name") log.info(f'Creating node from template "{template_name}" on compute "{compute.name}" [{compute.id}]') default_name_format = template.pop("default_name_format", "{name}-{0}") if name is None: name = default_name_format.replace("{name}", template_name) node_id = str(uuid.uuid4()) node = await self.add_node(compute, name, node_id, node_type=node_type, **template) return node async def _create_node(self, compute, name, node_id, node_type=None, **kwargs): node = Node(self, compute, name, node_id=node_id, node_type=node_type, **kwargs) # Hold the lock across the check + POST + register so that concurrent # node creations on the same compute don't all race past the check and # each POST /projects (the compute-side sync handler then instantiated # the Project N times). Once one creation registers the compute, the # rest see it in the set and return immediately. async with self._create_node_lock: if compute not in self._project_created_on_compute: if compute.id == "local": data = {"name": self._name, "project_id": self._id, "path": self._path} else: data = {"name": self._name, "project_id": self._id} if self._variables: data["variables"] = self._variables await compute.post("/projects", data=data) self._project_created_on_compute.add(compute) await node.create() self._nodes[node.id] = node return node @open_required async def add_node(self, compute, name, node_id, dump=True, node_type=None, **kwargs): """ Create a node or return an existing node :param dump: Dump topology to disk :param kwargs: See the documentation of node """ if node_id in self._nodes: return self._nodes[node_id] if compute.id not in self._computes: self._computes.append(compute.id) if node_type == "iou": async with self._iou_id_lock: # IOU application IDs must be allocated serially to avoid duplicates. # The lock must also cover _create_node() because get_next_application_id() # checks in-memory nodes (self._nodes), which are only registered # after _create_node() completes. if "properties" in kwargs.keys(): kwargs.get("properties")["application_id"] = get_next_application_id( self._controller.projects, self._computes ) elif "application_id" not in kwargs.keys() and not kwargs.get("properties"): kwargs["application_id"] = get_next_application_id(self._controller.projects, self._computes) node = await self._create_node(compute, name, node_id, node_type, **kwargs) else: node = await self._create_node(compute, name, node_id, node_type, **kwargs) self.emit_notification("node.created", node.asdict()) if dump: self.dump() return node @locking async def __delete_node_links(self, node): """ Delete all link connected to this node. The operation use a lock to avoid cleaning links from multiple nodes at the same time. """ for link in list(self._links.values()): if node in link.nodes: await self.delete_link(link.id, force_delete=True) @open_required async def delete_node(self, node_id): node = self.get_node(node_id) if node.locked: raise ControllerError(f"Node {node.name} cannot be deleted because it is locked") await self.__delete_node_links(node) self.remove_allocated_node_name(node.name) del self._nodes[node.id] await node.destroy() # refresh the compute IDs list self._computes = [n.compute.id for n in self.nodes.values()] self.dump() self.emit_notification("node.deleted", node.asdict()) @open_required def get_node(self, node_id): """ Return the node or raise a 404 if the node is unknown """ try: return self._nodes[node_id] except KeyError: raise ControllerNotFoundError(f"Node ID {node_id} doesn't exist") def _get_closed_data(self, section, id_key): """ Get the data for a project from the .gns3 when the project is closed :param section: The section name in the .gns3 :param id_key: The key for the element unique id """ try: path = self._topology_file() with open(path) as f: topology = json.load(f) except OSError as e: raise ControllerError(f"Could not load topology: {e}") try: data = {} for elem in topology["topology"][section]: data[elem[id_key]] = elem return data except KeyError: raise ControllerNotFoundError(f"Section {section} not found in the topology") @property def nodes(self): """ :returns: Dictionary of the nodes """ if self._status == "closed": return self._get_closed_data("nodes", "node_id") return self._nodes @property def drawings(self): """ :returns: Dictionary of the drawings """ if self._status == "closed": return self._get_closed_data("drawings", "drawing_id") return self._drawings @open_required async def add_drawing(self, drawing_id=None, dump=True, **kwargs): """ Create an drawing or return an existing drawing :param dump: Dump the topology to disk :param kwargs: See the documentation of drawing """ if drawing_id not in self._drawings: drawing = Drawing(self, drawing_id=drawing_id, **kwargs) self._drawings[drawing.id] = drawing self.emit_notification("drawing.created", drawing.asdict()) if dump: self.dump() return drawing return self._drawings[drawing_id] @open_required def get_drawing(self, drawing_id): """ Return the Drawing or raise a 404 if the drawing is unknown """ try: return self._drawings[drawing_id] except KeyError: raise ControllerNotFoundError(f"Drawing ID {drawing_id} doesn't exist") @open_required async def delete_drawing(self, drawing_id): drawing = self.get_drawing(drawing_id) if drawing.locked: raise ControllerError(f"Drawing ID {drawing_id} cannot be deleted because it is locked") del self._drawings[drawing.id] self.dump() self.emit_notification("drawing.deleted", drawing.asdict()) async def _create_link_from_topology_data(self, link_data): """ Create a link from topology data (used during project loading). Extracted into a separate method so links can be created in parallel via Pool() during project.open(). :param link_data: Link data from the topology file """ link = await self.add_link(link_id=link_data["link_id"]) if "filters" in link_data: try: await link.update_filters(link_data["filters"]) except ControllerError as e: log.warning( "Dropping invalid filters on link %s: %s", link_data.get("link_id"), e ) # Restore traffic-insight markers directly into link state (mirrors how # filters are restored via update_filters). The capture_node_id persisted # last time is reused for NIO routing; no side resolution is possible here # because the link's nodes are added later. The marker is applied to # uBridge by _ubridge_apply_markers when create() runs. Invalid BPF is # dropped (like invalid filters). for name, marker in (link_data.get("markers") or {}).items(): bpf = marker.get("bpf") if not bpf: log.warning("Dropping marker %s on link %s: missing bpf", name, link_data.get("link_id")) continue result = validate_bpf_syntax(bpf) if not result.get("valid"): log.warning( "Dropping marker %s on link %s: invalid BPF (%s)", name, link_data.get("link_id"), result.get("error") ) continue link._markers[name] = { "bpf": bpf, "tag": marker.get("tag"), "enabled": marker.get("enabled", True), "color": marker.get("color"), "highlight_duration": marker.get("highlight_duration"), "capture_node_id": marker.get("capture_node_id"), "direction": marker.get("direction"), } if "link_style" in link_data: await link.update_link_style(link_data["link_style"]) if "show_filters_icon" in link_data: await link.update_show_filters_icon(link_data["show_filters_icon"]) for node_link in link_data.get("nodes", []): node = self.get_node(node_link["node_id"]) port = node.get_port(node_link["adapter_number"], node_link["port_number"]) if port is None: log.warning( "Port {}/{} for {} not found".format( node_link["adapter_number"], node_link["port_number"], node.name ) ) continue if port.link is not None: log.warning( "Port {}/{} is already connected to link ID {}".format( node_link["adapter_number"], node_link["port_number"], port.link.id ) ) continue await link.add_node( node, node_link["adapter_number"], node_link["port_number"], label=node_link.get("label"), dump=False, ) if len(link.nodes) != 2: # a link should have 2 attached nodes, this can happen with corrupted projects await self.delete_link(link.id, force_delete=True) async def _prepare_link_from_topology(self, link_data): """ Build a link locally from topology data WITHOUT dispatching NIOs to the computes. Returns ``(link, entries)`` where ``entries`` is the list of ``(node, adapter_number, port_number, nio_data)`` tuples produced by ``UDPLink._prepare()``, or ``None`` if the link is invalid/incomplete. Used by the project-open bulk path so all NIOs can be sent in a single batch HTTP call per compute instead of one round-trip per link. """ link = await self.add_link(link_id=link_data["link_id"], dump=False) if "filters" in link_data: try: await link.update_filters(link_data["filters"]) except ControllerError as e: log.warning("Dropping invalid filters on link %s: %s", link_data.get("link_id"), e) for name, marker in (link_data.get("markers") or {}).items(): bpf = marker.get("bpf") if not bpf: log.warning("Dropping marker %s on link %s: missing bpf", name, link_data.get("link_id")) continue result = validate_bpf_syntax(bpf) if not result.get("valid"): log.warning( "Dropping marker %s on link %s: invalid BPF (%s)", name, link_data.get("link_id"), result.get("error") ) continue link._markers[name] = { "bpf": bpf, "tag": marker.get("tag"), "enabled": marker.get("enabled", True), "color": marker.get("color"), "highlight_duration": marker.get("highlight_duration"), "capture_node_id": marker.get("capture_node_id"), "direction": marker.get("direction"), } # Set style/icon directly: the update_* helpers unconditionally dump # the whole topology and emit "link.updated", neither of which is # appropriate mid-prepare (the link is finalised, notified and the # project dumped once at the end of open). if "link_style" in link_data: link._link_style = link_data["link_style"] if "show_filters_icon" in link_data: link._show_filters_icon = link_data["show_filters_icon"] for node_link in link_data.get("nodes", []): node = self.get_node(node_link["node_id"]) port = node.get_port(node_link["adapter_number"], node_link["port_number"]) if port is None: log.warning( "Port {}/{} for {} not found".format( node_link["adapter_number"], node_link["port_number"], node.name ) ) continue if port.link is not None: log.warning( "Port {}/{} is already connected to link ID {}".format( node_link["adapter_number"], node_link["port_number"], port.link.id ) ) continue # batch=True: attach the node without triggering per-link NIO HTTP await link.add_node( node, node_link["adapter_number"], node_link["port_number"], label=node_link.get("label"), dump=False, batch=True, ) if len(link.nodes) != 2: # a link should have 2 attached nodes, this can happen with corrupted projects await self.delete_link(link.id, force_delete=True) return None entries = await link._prepare() return (link, entries) @open_required async def add_link(self, link_id=None, dump=True): """ Create a link. By default the link is empty :param dump: Dump topology to disk """ if link_id and link_id in self._links: return self._links[link_id] link = UDPLink(self, link_id=link_id) self._links[link.id] = link if dump: self.dump() return link async def preallocate_udp_ports_for_compute(self, compute, count): """ Pre-allocate UDP ports from a compute in a single batch call. Used during project loading to reduce HTTP round-trips when creating many links. :param compute: Compute instance :param count: Number of UDP ports to pre-allocate """ if count <= 0: return response = await compute.post(f"/projects/{self._id}/ports/udp/batch", data={"count": count}) ports = response.json["udp_ports"] self._preallocated_udp_ports.setdefault(compute.id, []) self._preallocated_udp_ports[compute.id].extend(ports) def pop_preallocated_udp_port(self, compute_id): """ Pop a pre-allocated UDP port for a compute. :param compute_id: Compute ID :returns: UDP port number or None if no pre-allocated port is available """ ports = self._preallocated_udp_ports.get(compute_id, []) if ports: return ports.pop() return None @open_required async def delete_link(self, link_id, force_delete=False): link = self.get_link(link_id) del self._links[link.id] try: await link.delete() except Exception: if force_delete is False: raise self.dump() self.emit_notification("link.deleted", link.asdict()) @open_required def get_link(self, link_id): """ Return the Link or raise a 404 if the link is unknown """ try: return self._links[link_id] except KeyError: raise ControllerNotFoundError(f"Link ID {link_id} doesn't exist") @property def links(self): """ :returns: Dictionary of the Links """ if self._status == "closed": return self._get_closed_data("links", "link_id") return self._links @property def markers(self): """ Project-level read-only aggregation of all markers across every link. Each entry is keyed ``"{link_id}/{marker_name}"`` so the flat dict is globally unique within the project. The value is a clone of the link's per-marker dict plus ``link_id`` and ``node_id`` (the capture-side node) for convenience — the frontend can filter/group by link or node without extra round-trips. :returns: dict[str, dict] — keyed by "{link_id}/{marker_name}" """ result = {} for link_id, link in self._links.items(): for name, info in link.markers.items(): key = f"{link_id}/{name}" result[key] = { **info, "link_id": link_id, "node_id": info.get("capture_node_id"), } return result async def pause_marker_definition(self, name): """ Pause every inherited copy of a definition (``global-{name}``) on every link: toggle each filter off in place via ``update_marker(enabled=False)`` — uBridge ``enable_packet_filter off``, no NIO rebuild, pcap/emitted preserved. The definition's ``paused`` flag is persisted, so links created later inherit the marker already paused. """ if name not in self._marker_definitions: raise ControllerError(f"Marker definition '{name}' not found") self._marker_definitions[name]["paused"] = True marker_name = f"global-{name}" affected = [ link for link in self._links.values() if marker_name in link.markers and link.markers[marker_name].get("inherited_from") == name ] await self._marker_apply_concurrently( affected, lambda link: link.update_marker(marker_name, enabled=False, inherited=True, dump=False), lambda link, e: f"Failed to pause marker {marker_name} on link {link.id}: {e}", ) self.dump() self.emit_notification("project.updated", self.asdict()) async def resume_marker_definition(self, name): """Resume every inherited copy of a definition (toggle on).""" if name not in self._marker_definitions: raise ControllerError(f"Marker definition '{name}' not found") self._marker_definitions[name]["paused"] = False marker_name = f"global-{name}" affected = [ link for link in self._links.values() if marker_name in link.markers and link.markers[marker_name].get("inherited_from") == name ] await self._marker_apply_concurrently( affected, lambda link: link.update_marker(marker_name, enabled=True, inherited=True, dump=False), lambda link, e: f"Failed to resume marker {marker_name} on link {link.id}: {e}", ) self.dump() self.emit_notification("project.updated", self.asdict()) @property def marker_definitions(self): """ :returns: dict of project-level marker definitions (name → {bpf, tag, color, highlight_duration}) """ return self._marker_definitions def _validate_marker_definition_bpf(self, name, bpf): """ Validate a marker definition's BPF once, here, so the fan-out to every link (``_apply_def_to_all_links`` → ``inherit_marker`` → ``start_marker``) and the per-link sync (``update_marker_definition`` → ``update_marker``) can skip re-validation for the inherited copies — otherwise one ``tcpdump -d`` subprocess runs per link for the same expression. A private per-link marker still validates in ``start_marker``/``update_marker``. """ result = validate_bpf_syntax(bpf) if not result.get("valid"): raise ControllerError( f"Marker definition '{name}': invalid BPF — {result.get('error', 'unknown error')}" ) def _validate_marker_definition_direction(self, name, direction): """ Reject tx/rx on a marker definition: a definition fans out to every link and auto-selects its capture node on each (``_choose_marker_side``), while tx/rx is relative to that node, so a fixed direction has no consistent meaning across links. Only 'both' (the default, = ``None``) is allowed — encode the direction in the BPF instead (e.g. ``icmp[icmptype]==8`` for echo requests), or use a per-link marker whose capture node is pinned. """ if direction in ("tx", "rx"): raise ControllerError( f"Marker definition '{name}': direction '{direction}' is not allowed. " "A definition fans out to every link and auto-selects its capture node on each, " "but tx/rx is relative to that node, so a fixed direction has no consistent " "meaning across links. Keep 'both' (the default) and encode the direction in " "the BPF instead, e.g. 'icmp and icmp[icmptype]==8' for echo requests only. " "For a capture-node-relative direction on a single link, use a per-link marker." ) async def create_marker_definition(self, name, bpf, tag=None, direction=None, color=None, highlight_duration=None, data_link_type="DLT_EN10MB"): """ Create a project-level marker definition and fan out to every existing link that has a capable node. Links without a capable node are silently skipped. """ if name in self._marker_definitions: raise ControllerError( f"Marker definition '{name}' already exists in this project" ) self._validate_marker_definition_bpf(name, bpf) self._validate_marker_definition_direction(name, direction) self._marker_definitions[name] = {"bpf": bpf, "tag": tag, "direction": direction, "color": color, "highlight_duration": highlight_duration, "data_link_type": data_link_type, "paused": False} await self._apply_def_to_all_links(name) self.dump() self.emit_notification("project.updated", self.asdict()) async def update_marker_definition(self, name, bpf=None, tag=None, direction=_UNSET, color=None, highlight_duration=None, data_link_type=_UNSET): """ Update a marker definition and sync every inherited copy on every link. """ if name not in self._marker_definitions: raise ControllerNotFoundError( f"Marker definition '{name}' not found in this project" ) d = self._marker_definitions[name] if bpf is not None: self._validate_marker_definition_bpf(name, bpf) d["bpf"] = bpf if tag is not None: d["tag"] = tag if color is not None: d["color"] = color if highlight_duration is not None: d["highlight_duration"] = highlight_duration if direction is not _UNSET: self._validate_marker_definition_direction(name, direction) d["direction"] = direction # None = clear back to both directions if data_link_type is not _UNSET: d["data_link_type"] = data_link_type # Links that currently carry an inherited copy of this definition. affected = [ link for link in self._links.values() if f"global-{name}" in link.markers and link.markers[f"global-{name}"].get("inherited_from") == name ] if data_link_type is not _UNSET: # data_link_type decides which links host an inherited copy (serial # links are skipped unless a WAN encapsulation is chosen), so a change # needs a full re-fan-out: drop every copy, then re-apply. await self._marker_apply_concurrently( affected, lambda link: link.stop_marker(f"global-{name}", inherited=True, dump=False), lambda link, e: f"Failed to remove inherited marker global-{name} from link {link.id}: {e}", ) await self._apply_def_to_all_links(name) else: # Sync: update every inherited copy across all links. await self._marker_apply_concurrently( affected, lambda link: link.update_marker( f"global-{name}", bpf=d["bpf"], tag=d.get("tag"), direction=d.get("direction"), color=d.get("color"), highlight_duration=d.get("highlight_duration"), inherited=True, dump=False ), lambda link, e: f"Failed to sync marker global-{name} on link {link.id}: {e}", ) self.dump() self.emit_notification("project.updated", self.asdict()) async def delete_marker_definition(self, name): """ Delete a marker definition and remove every inherited copy from every link. """ if name not in self._marker_definitions: raise ControllerNotFoundError( f"Marker definition '{name}' not found in this project" ) del self._marker_definitions[name] affected = [ link for link in self._links.values() if f"global-{name}" in link.markers and link.markers[f"global-{name}"].get("inherited_from") == name ] await self._marker_apply_concurrently( affected, lambda link: link.stop_marker(f"global-{name}", inherited=True), # A missing compute or broken link shouldn't block the delete. lambda link, e: f"Failed to remove inherited marker global-{name} from link {link.id}: {e}", ) self.dump() self.emit_notification("project.updated", self.asdict()) async def _apply_def_to_all_links(self, def_name): """ Fan out a single marker definition to every existing link in the project. Links that have no capable node (``_MARKER_CAPABLE_TYPES``) are silently skipped — the marker can only live on a uBridge bridge. """ d = self._marker_definitions[def_name] # dump=False: per-link topology writes are the dominant cost on large # projects — the callers (create/update_marker_definition) dump once # after the fan-out. await self._marker_apply_concurrently( list(self._links.values()), lambda link: link.inherit_marker(def_name, d, dump=False), lambda link, e: f"Marker definition '{def_name}' could not be applied to link {link.id}: {e}", ) async def apply_defs_to_new_link(self, link): """ Apply every active marker definition to a newly created link so it inherits project-level rules automatically. Deliberately serial: all definitions share the same link, and each ``inherit_marker`` pushes the link's full marker set — concurrent pushes would race (a later push overwriting an earlier one's spec and losing markers). """ for def_name, d in self._marker_definitions.items(): try: # dump=False: the caller (link create / project open) dumps once # after; per-def dumps here would be N full topology writes. await link.inherit_marker(def_name, d, dump=False) except ControllerError as e: log.warning( "Marker definition '%s' could not be applied to new link %s: %s", def_name, link.id, e ) async def _marker_apply_concurrently(self, links, operation, fail_msg): """ Run an async per-link marker operation across *links* with bounded concurrency. A serial loop takes N sequential compute round-trips — a definition over 1000 links would take minutes on remote computes — so fan out in parallel batches. Links are independent (own ``_markers`` / ``_link_data``), so this is race-free; per-link ``ControllerError`` is logged and skipped, preserving the serial loop's isolation semantics. ``Project.dump`` is synchronous and writes atomically (tmp + rename), so concurrent dumps from the fan-out cannot corrupt the topology file. :param links: iterable of links to operate on :param operation: async callable ``(link) -> coroutine`` :param fail_msg: callable ``(link, error) -> log message`` """ sem = asyncio.Semaphore(32) async def guarded(link): async with sem: try: await operation(link) except ControllerError as e: log.warning(fail_msg(link, e)) await asyncio.gather(*(guarded(link) for link in links)) @property def snapshots(self): """ :returns: Dictionary of snapshots """ return self._snapshots @open_required def get_snapshot(self, snapshot_id): """ Return the snapshot or raise a 404 if the snapshot is unknown """ try: return self._snapshots[snapshot_id] except KeyError: raise ControllerNotFoundError(f"Snapshot ID {snapshot_id} doesn't exist") def _load_snapshot_config(self): snapshot_dir = os.path.join(self.path, "snapshots") self._snapshot_conf_path = os.path.join(snapshot_dir, self._snapshots_config_file) self._snapshot_conf = [] if os.path.isfile(self._snapshot_conf_path): try: with open(self._snapshot_conf_path, encoding="utf-8") as f: self._snapshot_conf = json.load(f) except (OSError, UnicodeDecodeError, ValueError) as e: raise ControllerError(f"Could not read snapshot config {e}") # Load all legacy snapshots (.gns3project files) to create an initial snapshot config if it doesn't exist if os.path.exists(snapshot_dir) and not self._snapshot_conf: for snap in os.listdir(snapshot_dir): if snap.endswith(".gns3project"): try: snapshot = Snapshot(self, filename=snap) except ValueError: log.error("Invalid snapshot file: {}".format(snap)) continue self._snapshots[snapshot.id] = snapshot else: # Create the Snapshot instances from the snapshot config file for snapshot_entry in self._snapshot_conf: try: path = os.path.join(snapshot_dir, snapshot_entry["filename"]) if not os.path.isfile(path): log.warning("Snapshot file '{}' does not exist".format(path)) continue snapshot_entry.pop("project_id") snapshot = Snapshot(self, **snapshot_entry) self._snapshots[snapshot.id] = snapshot except KeyError: log.error("Invalid entry in snapshot config file: {}".format(snapshot_entry)) continue self._save_snapshot_config() def _save_snapshot_config(self): if not self._snapshots: return self._snapshot_conf = [] for snapshot in self._snapshots.values(): self._snapshot_conf.append(snapshot.asdict()) try: with open(self._snapshot_conf_path, 'w+') as f: json.dump(self._snapshot_conf, f, indent=4) except OSError as e: log.error("Cannot write snapshot config '{}': {}".format(self._snapshot_conf_path, e)) @open_required async def snapshot(self, name): """ Snapshot the project :param name: Name of the snapshot """ if name in [snap.name for snap in self._snapshots.values()]: raise ControllerError(f"The snapshot name {name} already exists") snapshot = Snapshot(self, name=name) await snapshot.create() self._snapshots[snapshot.id] = snapshot self._save_snapshot_config() return snapshot @open_required async def delete_snapshot(self, snapshot_id): snapshot = self.get_snapshot(snapshot_id) del self._snapshots[snapshot.id] self._save_snapshot_config() os.remove(snapshot.path) @locking async def close(self, ignore_notification=False): if self._status == "closed" or self._closing: return if self._loading: log.warning(f"Closing project '{self.name}' ignored because it is being loaded") return self._closing = True try: await self.stop_all() except HTTPException as e: if not e.status_code == status.HTTP_405_METHOD_NOT_ALLOWED: raise for compute in list(self._project_created_on_compute): try: await compute.post(f"/projects/{self._id}/close", dont_connect=True) except (ComputeError, ControllerError, TimeoutError) as e: log.warning(f"Could not close project '{self._id}' on compute '{compute.id}': {e}") self._clean_pictures() self._status = "closed" if not ignore_notification: self.emit_controller_notification("project.closed", self.asdict()) # Stop Web Wireshark container (all xpra sessions terminate with container) await self._stop_web_wireshark_container() # Cleanup GNS3 Copilot AgentService for this project await self._cleanup_copilot_agent() self.reset() self._closing = False def _clean_pictures(self): """ Delete unused pictures. """ # Project have been deleted or is loading or is not opened if not os.path.exists(self.path) or self._loading or self._status != "opened": return try: pictures = set(os.listdir(self.pictures_directory)) for drawing in self._drawings.values(): try: resource_filename = drawing.resource_filename if resource_filename: pictures.remove(resource_filename) except KeyError: pass # don't remove supplier's logo if self.supplier: try: logo = self.supplier["logo"] pictures.remove(logo) except KeyError: pass for pic_filename in pictures: path = os.path.join(self.pictures_directory, pic_filename) log.info(f"Deleting unused picture '{path}'") os.remove(path) except OSError as e: log.warning(f"Could not delete unused pictures: {e}") async def _cleanup_web_wireshark_xpra_sessions(self): """ Cleanup all Web Wireshark xpra sessions (without deleting container). Called when project is closed to stop all xpra sessions and Wireshark processes, while keeping the container for quick reuse when project is reopened. """ try: log.info("Stopping xpra sessions for project '%s' (%s)", self.name, self._id) manager = WebWiresharkManager() try: await manager.stop_all_sessions(self._id) log.info("Web Wireshark xpra sessions stopped successfully") finally: await manager.close() except Exception as e: # Don't raise exception to avoid affecting project close flow log.warning("Failed to cleanup xpra sessions for project '%s': %s", self.name, e) async def _stop_web_wireshark_container(self): """ Stop Web Wireshark container (without deleting). Called when project is closed to stop the container and free memory, while keeping the container for quick startup when project is reopened. """ try: container_name = f"gns3-wireshark-{self._id}" log.info("Stopping Web Wireshark container '%s' for project '%s'", container_name, self.name) manager = WebWiresharkManager() try: await manager.stop_container(self._id) log.info("Web Wireshark container stopped successfully") finally: await manager.close() except Exception as e: # Don't fail project close if container stop fails log.warning("Failed to stop container for project '%s': %s", self.name, e) async def _cleanup_web_wireshark_container(self): """ Delete Web Wireshark container. Called when project is deleted to stop and remove the container. """ try: container_name = f"gns3-wireshark-{self._id}" log.info("Deleting Web Wireshark container '%s' for project '%s'", container_name, self.name) manager = WebWiresharkManager() try: await manager.delete_container(self._id) log.info("Web Wireshark container deleted successfully") finally: await manager.close() except Exception as e: # Don't fail project delete if container cleanup fails log.warning("Failed to delete container for project '%s': %s", self.name, e) async def _cleanup_copilot_agent(self): """ Cleanup GNS3 Copilot AgentService for this project. This should be called when the project is closed to free resources. """ try: from gns3server.agent.gns3_copilot.project_agent_manager import get_project_agent_manager agent_manager = await get_project_agent_manager() if agent_manager.has_agent(self._id): log.info("Cleaning up AgentService for project '%s' (%s)", self.name, self._id) await agent_manager.remove_agent(self._id) except Exception as e: # Don't fail project close if agent cleanup fails log.warning("Failed to cleanup AgentService for project '%s': %s", self.name, e) async def delete(self): # Check compute connectivity before open() to avoid 120s timeout # when remote computes are unreachable disconnected = self._get_disconnected_computes() if disconnected: compute_names = ", ".join([f"'{c.name}'" for c in disconnected]) raise ControllerForbiddenError( f"Cannot delete project '{self.name}': {len(disconnected)} compute(s) are disconnected: {compute_names}. " f"Please fix the connection or delete the project manually on those computes." ) if self._status != "opened": try: await self.open(auto_start=False) except ControllerError as e: # ignore missing images or other conflicts when deleting a project log.warning(f"Conflict while deleting project: {e}") await self.delete_on_computes() await self.close() # Delete Web Wireshark container await self._cleanup_web_wireshark_container() try: project_directory = get_default_project_directory() if not os.path.commonprefix([project_directory, self.path]) == project_directory: raise ControllerError( f"Project '{self._name}' cannot be deleted because it is not in the default project directory: '{project_directory}'" ) shutil.rmtree(self.path) except OSError as e: raise ControllerError(f"Cannot delete project directory {self.path}: {str(e)}") self.emit_controller_notification("project.deleted", self.asdict()) def _get_disconnected_computes(self): """ Check compute connectivity by reading the topology file directly, without opening the project (which would try to connect to computes). Returns a list of disconnected Compute objects. """ if self._status == "opened": # Project is already open, use the already-loaded _computes list compute_ids = self._computes else: # Read compute IDs from topology file without connecting path = self._topology_file() if not os.path.exists(path): return [] try: project_data = load_topology(path) except (ValueError, OSError) as e: log.warning(f"Could not read topology file for project '{self._name}': {e}") return [] topology = project_data.get("topology", {}) compute_ids = set() for node in topology.get("nodes", []): compute_id = node.get("compute_id") if compute_id: compute_ids.add(compute_id) disconnected = [] for compute_id in compute_ids: try: compute = self._controller.get_compute(compute_id) if not compute.connected: disconnected.append(compute) except ControllerError: log.warning(f"Compute '{compute_id}' not found in controller") return disconnected async def delete_on_computes(self): """ Delete the project on computes but not on controller """ for compute in list(self._project_created_on_compute): if compute.id != "local": try: await compute.delete(f"/projects/{self._id}") except (ComputeError, TimeoutError) as e: log.warning(f"Could not delete project '{self._id}' on compute '{compute.id}': {e}") self._project_created_on_compute.remove(compute) @classmethod def _get_default_project_directory(cls): """ Return the default location for the project directory depending on the operating system """ server_config = Config.instance().settings.Server path = os.path.expanduser(server_config.projects_path) path = os.path.normpath(path) try: os.makedirs(path, exist_ok=True) except OSError as e: raise ControllerError(f"Could not create project directory: {e}") return path def _topology_file(self): return os.path.join(self.path, self._filename) @locking async def open(self, auto_start=True): """ Load topology elements :param auto_start: whether the nodes may be started when the project has auto start enabled """ if self._closing is True: raise ControllerError("Project is closing, please try again in a few seconds...") if self._status == "opened": return self.reset() self._loading = True self._status = "opened" path = self._topology_file() if not os.path.exists(path): self._loading = False return try: shutil.copy(path, path + ".backup") except OSError: pass try: project_data = load_topology(path) # load meta of project keys_to_load = [ "auto_start", "auto_close", "auto_open", "scene_height", "scene_width", "zoom", "show_layers", "snap_to_grid", "show_grid", "grid_size", "drawing_grid_size", "show_interface_labels", ] for key in keys_to_load: val = project_data.get(key, None) if val is not None: setattr(self, key, val) # marker_definitions is loaded separately (it is not a __init__ kwarg # nor a simple attribute — it backs a read-only property). Each BPF # is validated once here so the inherited fan-out (start_marker) can # skip re-validation; an invalid definition is dropped with a warning # rather than failing the open — it could not fan out anyway. defs = project_data.get("marker_definitions") if isinstance(defs, dict): clean_defs = {} for def_name, d in defs.items(): bpf = d.get("bpf") if not bpf: log.warning("Dropping marker definition '%s' on load: missing bpf", def_name) continue result = validate_bpf_syntax(bpf) if not result.get("valid"): log.warning( "Dropping marker definition '%s' on load: invalid BPF (%s)", def_name, result.get("error") ) continue clean_defs[def_name] = d self._marker_definitions = clean_defs topology = project_data["topology"] for compute in topology.get("computes", []): compute_id = compute.get("compute_id") if compute_id not in self._controller._computes: await self.controller.add_compute(**compute) # Get all compute used in the project # used to allocate application IDs for IOU nodes. for node in topology.get("nodes", []): compute_id = node.get("compute_id") if compute_id not in self._computes: self._computes.append(compute_id) # Check compute connectivity before creating nodes to avoid # 120-second timeout when a remote compute is unreachable disconnected = self._get_disconnected_computes() if disconnected: compute_names = ", ".join([f"'{c.name}'" for c in disconnected]) raise ControllerError( f"Cannot open project '{self.name}': {len(disconnected)} compute(s) are disconnected: {compute_names}. " f"Please check the connection and try again." ) # Parallel node creation for improved performance # especially for projects with multiple Docker containers nodes_to_create = [] for node in topology.get("nodes", []): compute = self.controller.get_compute(node.pop("compute_id")) name = node.pop("name") node_id = node.pop("node_id", str(uuid.uuid4())) nodes_to_create.append((compute, name, node_id, node)) # Create nodes in parallel with limited concurrency # to avoid overwhelming the system with too many simultaneous operations log.info("Project '%s' [%s]: loading %d nodes...", self._name, self._id, len(nodes_to_create)) pool = Pool(concurrency=100) for compute, name, node_id, node_data in nodes_to_create: pool.append(self.add_node, compute, name, node_id, dump=False, **node_data) await pool.join() log.info("Project '%s' [%s]: loaded %d nodes", self._name, self._id, len(nodes_to_create)) # Pre-allocate UDP ports for all links in batch to reduce HTTP round-trips ports_per_compute = {} for link_data in topology.get("links", []): if "link_id" not in link_data.keys(): continue for node_link in link_data.get("nodes", []): node = self._nodes.get(node_link["node_id"]) if node: ports_per_compute[node.compute.id] = ports_per_compute.get(node.compute.id, 0) + 1 for compute in self.computes: count = ports_per_compute.get(compute.id, 0) if count > 0: await self.preallocate_udp_ports_for_compute(compute, count) # Create links via the bulk path: build every link locally (no NIO # HTTP), then dispatch all NIOs to each compute in a single batch # request. This replaces one HTTP round-trip per link (~5000 for a # 2500-link topology) with one round-trip per compute. link_data_list = [d for d in topology.get("links", []) if "link_id" in d.keys()] log.info("Project '%s' [%s]: creating %d links...", self._name, self._id, len(link_data_list)) sem = asyncio.Semaphore(100) async def _prepare_one(data): async with sem: try: return await self._prepare_link_from_topology(data) except Exception as e: log.warning("Could not load link %s: %s", data.get("link_id"), e) return None prepared = await asyncio.gather(*[_prepare_one(d) for d in link_data_list]) valid = [p for p in prepared if p is not None] # Group the prepared NIO entries by destination compute and send # each compute a single /nios/batch request. per_compute = {} # compute -> list of {node_id, adapter_number, port_number, nio} for link, entries in valid: for node, adapter_number, port_number, nio_data in entries: per_compute.setdefault(node.compute, []).append( { "node_id": node.id, "adapter_number": adapter_number, "port_number": port_number, "nio": nio_data, } ) async def _dispatch_batch(compute, nio_entries): await compute.post( f"/projects/{self._id}/nios/batch", data={"nios": nio_entries}, timeout=300, ) if per_compute: await asyncio.gather( *[_dispatch_batch(c, n) for c, n in per_compute.items()] ) # Finalise every link: wire node/port back-references, mark created, # notify clients, and apply project-level marker definitions. for link, _entries in valid: for n in link._nodes: n["node"].add_link(link) n["port"].link = link link._created = True self.emit_notification("link.created", link.asdict()) if valid: await asyncio.gather( *[self.apply_defs_to_new_link(link) for link, _ in valid] ) log.info("Project '%s' [%s]: created %d links", self._name, self._id, len(valid)) # Release any pre-allocated UDP ports that were not consumed by links for compute_id, ports in self._preallocated_udp_ports.items(): if ports: log.warning(f"Releasing {len(ports)} unconsumed pre-allocated UDP ports on compute {compute_id}") self._preallocated_udp_ports.clear() for drawing_data in topology.get("drawings", []): await self.add_drawing(dump=False, **drawing_data) # Note: project-level marker definitions are applied to each link # inside UDPLink.create() (the inheritance hook), so they are # already present once links are loaded — no separate fan-out here. self.dump() # We catch all error to be able to roll back the .gns3 to the previous state except Exception as e: for compute in list(self._project_created_on_compute): try: await compute.post(f"/projects/{self._id}/close") # We don't care if a compute is down at this step except ComputeError: pass try: if os.path.exists(path + ".backup"): shutil.copy(path + ".backup", path) except OSError: pass self._status = "closed" self._loading = False if isinstance(e, ComputeError): raise ControllerError(str(e)) else: raise e try: os.remove(path + ".backup") except OSError: pass self._loading = False self.emit_controller_notification("project.opened", self.asdict()) # Should we start the nodes when project is open if self._auto_start and auto_start: # Start all in the background without waiting for completion # we ignore errors because we want to let the user open # their project and fix it asyncio.ensure_future(self.start_all()) async def wait_loaded(self): """ Wait until the project finish loading """ while self._loading: await asyncio.sleep(0.5) async def duplicate(self, name=None, reset_mac_addresses=True): """ Duplicate a project Implemented on top of the export / import features. It will generate a gns3p and reimport it. NEW: fast duplication is used if possible (when there are no remote computes). If not, the project is exported and reimported as explained above. :param name: Name of the new project. A new one will be generated in case of conflicts :param reset_mac_addresses: Reset MAC addresses for the new project """ # If the project was not open we open it temporary previous_status = self._status if self._status == "closed": await self.open() self.dump() assert self._status != "closed" try: proj = await self._fast_duplication(name, reset_mac_addresses) if proj: if previous_status == "closed": await self.close() return proj else: log.info("Fast duplication failed, fallback to normal duplication") except Exception as e: raise ControllerError(f"Cannot duplicate project: {str(e)}") try: begin = time.time() # use the parent directory of the project we are duplicating as a # temporary directory to avoid no space left issues when '/tmp' # is located on another partition. working_dir = os.path.abspath(os.path.join(self.path, os.pardir)) with tempfile.TemporaryDirectory(dir=working_dir) as tmpdir: # Do not compress the exported project when duplicating with aiozipstream.ZipFile(compression=zipfile.ZIP_STORED) as zstream: await export_project( zstream, self, tmpdir, keep_compute_ids=True, include_snapshots=True, allow_all_nodes=True ) # export the project to a temporary location project_path = os.path.join(tmpdir, "project.gns3p") log.info(f"Exporting project to '{project_path}'") async with aiofiles.open(project_path, "wb") as f: async for chunk in zstream: await f.write(chunk) new_project_id = str(uuid.uuid4()) # import the duplicated project with open(project_path, "rb") as f: project = await import_project( self._controller, new_project_id, f, name=name, reset_mac_addresses=reset_mac_addresses, keep_compute_ids=True ) log.info(f"Project '{project.name}' duplicated in {time.time() - begin:.4f} seconds") except (ValueError, OSError, UnicodeEncodeError) as e: raise ControllerError(f"Cannot duplicate project: {str(e)}") if previous_status == "closed": await self.close() return project async def _fast_duplication(self, name=None, location=None, reset_mac_addresses=True): """ Fast duplication of a project. Copy the project files directly rather than in an import-export fashion. :param name: Name of the new project. A new one will be generated in case of conflicts :param location: Parent directory of the new project :param reset_mac_addresses: Reset MAC addresses for the duplicated project """ # We don't duplicate a running project if self.is_running(): raise ControllerError("Project must be stopped in order to duplicate it") # remote replication is not supported with remote computes for compute in self.computes: if compute.id != "local": log.warning("Fast duplication is not supported with remote compute: '{}'".format(compute.id)) return None # work dir p_work = pathlib.Path(location or self.path).parent.absolute() t0 = time.time() new_project_id = str(uuid.uuid4()) if location: new_project_path = p_work.joinpath(location) else: new_project_path = p_work.joinpath(new_project_id) # copy dir await wait_run_in_executor(shutil.copytree, self.path, new_project_path.as_posix(), symlinks=True, ignore_dangling_symlinks=True) log.info("Project content copied from '{}' to '{}' in {}s".format(self.path, new_project_path, time.time() - t0)) # Read the topology file using the actual filename (self._filename), not self.name # This handles the case where a project has been renamed but we need to read the actual file old_gns3_file = new_project_path.joinpath(self._filename) topology = json.loads(old_gns3_file.read_bytes()) project_name = name or topology["name"] # If the project name is already used we generate a new one project_name = self.controller.get_free_project_name(project_name) topology["name"] = project_name # To avoid unexpected behavior (project start without manual operations just after import) topology["auto_start"] = False topology["auto_open"] = False topology["auto_close"] = False # regenerate IDs for the duplicated project regenerate_topology_ids(topology, new_project_path, reset_mac_addresses) # dump the updated .gns3 project file dot_gns3_path = new_project_path.joinpath('{}.gns3'.format(project_name)) topology["project_id"] = new_project_id with open(dot_gns3_path, "w+") as f: json.dump(topology, f, indent=4, sort_keys=True) # update the snapshots with new IDs snapshots_dir = os.path.join(new_project_path, "snapshots") if os.path.isdir(snapshots_dir): await update_snapshots(snapshots_dir, new_project_path, project_name, new_project_id) # Remove the old .gns3 file (which has the original project name) os.remove(old_gns3_file) project = await self.controller.load_project(dot_gns3_path, load=False) log.info("Project '{}': fast duplicated in {:.4f} seconds".format(project.name, time.time() - t0)) return project def is_running(self): """ If a node is started or paused return True """ for node in self._nodes.values(): # Some node type are always running we ignore them if node.status != "stopped" and not node.is_always_running(): return True return False @open_required def lock(self): """ Lock all drawings and nodes """ for drawing in self._drawings.values(): if not drawing.locked: drawing.locked = True self.emit_notification("drawing.updated", drawing.asdict()) for node in self.nodes.values(): if not node.locked: node.locked = True self.emit_notification("node.updated", node.asdict()) self.dump() @open_required def unlock(self): """ Unlock all drawings and nodes """ for drawing in self._drawings.values(): if drawing.locked: drawing.locked = False self.emit_notification("drawing.updated", drawing.asdict()) for node in self.nodes.values(): if node.locked: node.locked = False self.emit_notification("node.updated", node.asdict()) self.dump() @property @open_required def locked(self): """ Check if all items in a project are locked and not """ for drawing in self._drawings.values(): if not drawing.locked: return False for node in self.nodes.values(): if not node.locked: return False return True def dump(self): """ Dump topology to disk """ try: topo = project_to_topology(self) path = self._topology_file() log.debug(f"Write topology file '{path}'") with open(path + ".tmp", "w+", encoding="utf-8") as f: json.dump(topo, f, indent=4, sort_keys=True) shutil.move(path + ".tmp", path) except OSError as e: raise ControllerError(f"Could not write topology: {e}") @open_required async def start_all(self): """ Start all nodes (except always-running types like Ethernet switch, Cloud, NAT, etc.) """ pool = Pool(concurrency=3) for node in self.nodes.values(): if not node.is_always_running(): pool.append(node.start) await pool.join() @open_required async def stop_all(self): """ Stop all nodes (except always-running types like Ethernet switch, Cloud, NAT, etc.) """ pool = Pool(concurrency=3) for node in self.nodes.values(): if not node.is_always_running(): pool.append(node.stop) await pool.join() @open_required async def suspend_all(self): """ Suspend all nodes """ pool = Pool(concurrency=3) for node in self.nodes.values(): pool.append(node.suspend) await pool.join() @open_required async def reset_console_all(self): """ Reset console for all nodes """ pool = Pool(concurrency=3) for node in self.nodes.values(): pool.append(node.reset_console) await pool.join() @open_required async def duplicate_node(self, node, x, y, z): """ Duplicate a node :param node: Node instance :param x: X position :param y: Y position :param z: Z position :returns: New node """ data = copy.deepcopy(node.asdict(topology_dump=True)) # Some properties like internal ID should not be duplicated for unique_property in ( "node_id", "name", "mac_addr", "mac_address", "compute_id", "application_id", "dynamips_id", ): data.pop(unique_property, None) if "properties" in data: data["properties"].pop(unique_property, None) node_type = data.pop("node_type") data["x"] = x data["y"] = y data["z"] = z data["locked"] = False # duplicated node must not be locked new_node_uuid = str(uuid.uuid4()) new_node = await self.add_node( node.compute, node.name, new_node_uuid, node_type=node_type, **data ) try: await node.post("/duplicate", timeout=None, data={"destination_node_id": new_node_uuid}) except ControllerNotFoundError: await self.delete_node(new_node_uuid) raise ControllerError("This node type cannot be duplicated") except ControllerError as e: await self.delete_node(new_node_uuid) raise e return new_node def stats(self): return { "nodes": len(self._nodes), "links": len(self._links), "drawings": len(self._drawings), "snapshots": len(self._snapshots), "markers": sum(len(link.markers) for link in self._links.values()), } def asdict(self): return { "name": self._name, "project_id": self._id, "path": self._path, "filename": self._filename, "status": self._status, "auto_start": self._auto_start, "auto_close": self._auto_close, "auto_open": self._auto_open, "scene_height": self._scene_height, "scene_width": self._scene_width, "zoom": self._zoom, "show_layers": self._show_layers, "snap_to_grid": self._snap_to_grid, "show_grid": self._show_grid, "grid_size": self._grid_size, "drawing_grid_size": self._drawing_grid_size, "show_interface_labels": self._show_interface_labels, "supplier": self._supplier, "variables": self._variables, "created_by": self._created_by, "marker_definitions": self._marker_definitions, } def __repr__(self): return f""