The compute-side backstop of the controller's duplicate-port guard
(keep-port-links + live-port bind made the controller guard reliable;
this is the layer under it). IOU and Dynamips bound the adapter NIO
before the uBridge/hypervisor attach: a failed attach left the port's
binding replaced — the link that still owned the port lost its handle
and its host state leaked (the IOU EBUSY incident's 8 orphan TAPs).
Dynamips was worse: its wiring idempotence check silently skipped the
attach on a second binding and rebound only the bookkeeping. A port
that already carries an NIO is now refused, and both types bind the
NIO only after the wiring succeeded.
IOU's only wire is the IOL fabric (Unix datagrams, 8-byte headers,
NETMAP), so it has no host netdev to enslave — the kernel datapath gives
each Ethernet bay/unit a persistent TAP anchor the uBridge IOL bridge
binds the port to (iol_bridge add_nio_tap), which links then enslave into
their per-link kernel bridge exactly like Docker's veth and QEMU's TAP.
* IOUVM joins KernelDatapathMixin: one TAP per Ethernet bay/unit
(gi{id8}e{bay}p{unit}), created at start after a capability probe and a
stale sweep, born down and address-free; serial bays never anchor.
* _networking dispatches per NIO type: a relay link keeps iol_bridge
add_nio_udp, a kernel link binds the anchor then runs _kernel_attach.
* Stop order is QEMU's reverse, because uBridge holds the anchor fds:
iol_bridge delete (releases every port NIO) -> tap delete (a held TAP
answers EBADFD) -> brctl delete -> hypervisor stop. Removing a single
link releases its fd the same way (delete_nio_tap).
* The IOU-specific marker reconcile override is gone: marker primitives
are polymorphic on the anchor (marker *_kernel on a TAP, iol_bridge
commands on an IOL location), so the base reconcile serves both.
Capture on a kernel link anchors on the TAP (capture start_kernel);
filters are tc on the anchor, never combined with the userspace
iol_bridge filters a relay link uses.
An application ID is used by IOU to generate its interface Mac addresses. They must be unique across all opened projects sharing the same computes to avoid Mac address collisions.